Logical Thinking Project

The Logical Thinking Project was an unreleased prototype designed to help early learners practice reasoning skills through puzzles and interactive games. I led the art and animation team in developing a 20-minute demo within two months, guiding the visual style, gameplay layouts, and final compositions. My focus was on creating a cohesive summer camp theme that balanced bright, playful visuals with clear, intuitive design for young learners.

My contributions:

  • Directed the overall concept and visual identity with a summer camp theme

  • Defined the style: bright, clear designs paired with playful, inviting narratives

  • Led artists and animators from early sketches to finished demo assets

  • Designed gameplay layouts and oversaw interactive puzzle design

  • Art directed backgrounds and interiors to balance cozy environments with colorful characters and objects

  • Composited final layouts in-game for a seamless presentation

Concept & Gameplay

For this phase of the project, I art directed the creation of background, characters, props, and interactive objects. While I did not design the individual assets myself, I guided the team to ensure consistency of style and theme, and I handled layout design and composition — bringing all elements together into polished gameplay screens.

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