Logical Thinking Project
The Logical Thinking Project was an unreleased prototype designed to help early learners practice reasoning skills through puzzles and interactive games. I led the art and animation team in developing a 20-minute demo within two months, guiding the visual style, gameplay layouts, and final compositions. My focus was on creating a cohesive summer camp theme that balanced bright, playful visuals with clear, intuitive design for young learners.
My contributions:
Directed the overall concept and visual identity with a summer camp theme
Defined the style: bright, clear designs paired with playful, inviting narratives
Led artists and animators from early sketches to finished demo assets
Designed gameplay layouts and oversaw interactive puzzle design
Art directed backgrounds and interiors to balance cozy environments with colorful characters and objects
Composited final layouts in-game for a seamless presentation
Concept & Gameplay
For this phase of the project, I art directed the creation of background, characters, props, and interactive objects. While I did not design the individual assets myself, I guided the team to ensure consistency of style and theme, and I handled layout design and composition — bringing all elements together into polished gameplay screens.